TILEMASTER2004 DATA V1
SCRIPT: 75
0 CMessage "The cover of this thin, flexible book is made out of leather that has been died dark blue.  The image of a hideous monster face is woven in gold-colored thread." -NL -NL "Read the book? "
0 Verify 1
0 BREAK
1 AddKeyWords 0 10  1 20  2 30  3 40  4 50  5 60
2 CMessage -NL "TGBR1: The Great Beastiary, Reference Guide 1" -NL "The Monster Resistances Guide"  -NL "By Rilis of Seaport" -NL -NL
0 Message "Table of Contents"
0 Message "0: Introduction"
0 Message "1: Effects"
0 Message "2: Goblinoids"
0 Message "3: Undead"
0 Message "4: Snakes"
0 Message "5: Dragonkind"
0 Message "Read which chapter? (return to exit)"
0 DoStringInput -PROMPT -IMESSAGE "That is not a valid option." -IPAUSE -ITAG 2
3 Message "You close the book."
0 BREAK
10 CMessage -NL "Introduction" -NL -NL
0 CMessage "My name is Rilis.  You can read more about me in The Great Beastiary, the foundational book for this reference supplement.  Since the publication of The Great Beastiary, a number of my wizard contacts and those of my cleric brethren who are trained to enter battle have urged me to address the critical issue of monster resistances.  The original work was based largely on my personal experiences with some input from other, reliable sources.  While this work is also based largely on my personal experiences, it leans somewhat more heavily on several reliable sources, primarily my wizard contacts, since wizards are much more strongly affected by such issues than others.  I would like to offer a word of thanks to these contacts, who not only provided this information from their own experiences or tracking down new reliable sources, but sometimes also put their own lives at risk by finding and battling the monsters in question." -NL -NL
0 Pause
0 CMessage "One last word is that no work of this type is ever absolutely accurate or complete.  In particular, there are more monsters, spells, powers, and such than I or any of my many contacts know of, and as such this work cannot be expected to be totally comprehensive or faultless.  But the information here should at least provide a strong foundation for anyone who uses such powers in the course of battling the vile monsters of our lands." -NL -NL
0 Pause
0 GOTO 2
20 CMessage -NL "Effects" -NL -NL
0 CMessage "Effects are the results of things like spells, magic item powers, monster powers, and so forth.  They can be categorized as Heat, Cold, Fire, Poison, Sleep, Stun, Energy Drain, Pacifism, Entangle, and Drink Life.  Note that there are any number varieties of these effects, such as causing more harm, or more difficult to survive, and many more.  However, while some monsters may be resistant to a weaker form but not to a stronger form, most are resistant to the entire category.  Also, there is some evidence that there may be other effect beyond those listed here, but I have opted not to include them due to lack of stronger evidence." -NL -NL
0 Pause
0 CMessage "It is important to point out that while the subject at hand is resistance in general, sometimes monsters are fully immune to a given effect, while in other cases their resistance is only partial.  Partial resistance means that they may or may not resist the effect each time the spell or other source is used on them.  Further, be aware that all monster resistance is in addition to the normal chance anyone usually has to avoid an effect." -NL -NL
0 Pause
0 GOTO 2
30 CMessage -NL "Goblinoids" -NL -NL
0 CMessage "While most of the standard monsters such as goblinoids are not resistant to any effects, a few of them are magical and therefore do have some resistances.  Gremlins are one such case, being resistant to Poison, Sleep, Stun, Energy Drain, Pacifism, and Drink Life.  Strangely, they are also resistant to Entangle for some reason, perhaps because they seem to move in an almost magical way and therefore are very difficult to entrap." -NL -NL
0 Pause
0 GOTO 2
40 CMessage -NL "Undead" -NL -NL
0 CMessage "Undead fall into two distinct categories for resistances, corporial, such as skeletons, and incorporial, such as ghosts.  All undead are resistant to effects that are based on endurance of the body and mind effects.  These include Heat, Cold, Fire, Poison, Sleep, Stun, Energy Drain, Pacifism, and Drink Life.  However, it is said that their resistance to strong fire is only a partial one.  Incorporial undead are also resistant to spells that require a physical body.  This includes Entangle." -NL -NL
0 Pause
0 GOTO 2
50 CMessage -NL "Snakes" -NL -NL
0 CMessage "All the varieties of dangerous snakes are resistant to poison, probably due to it being a form of attack for them." -NL -NL
0 CMessage "[Below this short bit of text is a large drawing, perhaps intended to fill out the rest of the page.]" -NL -NL
0 Pause
0 GOTO 2
60 CMessage -NL "Dragonkind" -NL -NL
0 CMessage "The resistances of dragonkind differ somewhat depending on their particular type." -NL -NL
0 Pause
0 CMessage "Drake: They are resistant to fire and heat." -NL -NL
0 Pause
0 CMessage "Wyvern: They are resistant to poison, probably, as with snakes, because it is a form of attack for them." -NL -NL
0 Pause
0 CMessage "Dragon: They are resistant or partially resistant to a number of effects.  Total immunity includes heat and fire.  Partial resistance includes their resistance to magical effects, specifically Sleep, Stun, Pacifism, and Drain Life.  They also seem to be partially resistant to Entangle simply because they are so physically powerful that sometimes it can't entrap them.  I would like to offer a word of thanks to my wizard contacts who managed to acquire this information at tremendous risk to their lives." -NL -NL
0 Pause
0 GOTO 2
