TILEMASTER2004 DATA V1
LIST: 10
T:
MOVEONLY
REDRAW: 0
P: 7 9
SCRIPT: 1
0 CM "A sign near the door reads:" -NL "Custom Goods and Services" -NL
END
T:
MOVEONLY
REDRAW: 0
P: 7 13
SCRIPT: 1
0 CM "A sign near the door reads:" -NL "Food" -NL
END
T:
MOVEONLY
REDRAW: 0
P: 26 10
SCRIPT: 1
0 CM "A sign near the door reads:" -NL "Blacksmith" -NL
END
T:
MOVEONLY
REDRAW: 0
P: 21 16
SCRIPT: 1
0 M "There is no sign on this door, but it appears to be a private entrance."
END
T:
MOVEONLY
REDRAW: 0
P: 34 13
SCRIPT: 1
0 CM "A sign near the door reads:" -NL "General Goods" -NL
END
T:
MOVEONLY
REDRAW: 0
P: 26 23
SCRIPT: 1
0 CM "A sign near the door reads:" -NL "Provisioner" -NL
END
T:
MOVEONLY
REDRAW: 0
P: 34 20
SCRIPT: 1
0 CM "A sign near the door reads:" -NL "Trader" -NL
END
T:
MOVEONLY
REDRAW: 0
P: 17 28 18 28
SCRIPT: 1
0 CM "A sign near the door reads:" -NL "The Stables" -NL "* Camels for sale *" -NL
END
T:
MOVEONLY
REDRAW: 0
P: 36 28 36 29
SCRIPT: 2
0 CheckMoveAction !W 0
0 M "As you enter this unmarked building, it becomes clear that it is a warehouse."
END
T:
MOVEONLY
REDRAW: 0
P: 37 43
SCRIPT: 1
0 CM "A sign near the door reads:" -NL "Inn" -NL
END
