TILEMASTER2004 DATA V1
LIST: 11
T:
MOVEONLY
REDRAW: 0
P: 3 6 3 7
P: 1 29 1 30
P: 5 36 11 36
P: 12 37 12 43
SCRIPT: 3
0 CheckDarkness 0
0 M "As you move in this direction, it grows dark!"
0 SetDarkness DARK
END
T:
MOVEONLY
REDRAW: 0
P: 2 6 2 7
P: 0 29 0 30
P: 5 37 11 37
P: 11 38 11 43
SCRIPT: 3
0 CheckDarkness 0 -NOT
0 M "As you move in this direction, it grows light."
0 SetDarkness LIGHT
END
T:
P: 30 40
P: 29 40
P: 29 41
SCRIPT: 1
0 Message "You can hear a loud, ominous roaring sound ahead!"
END
T:
NPCTERRAIN: 123
P: 23 46 24 47
P: 24 45
P: 25 44
P: 26 43
P: 27 42
P: 28 41
P: 24 0 25 0
SCRIPT: 4
0 Message "Rapids!"
0 Trap 1d2 F 40
0 WaitTime 500
0 Move S -SIMPLE
END
T:
NPCTERRAIN: 123
P: 28 42
P: 27 43
P: 26 44
P: 25 45
SCRIPT: 4
0 Message "Rapids!"
0 Trap 1d2 F 40
0 WaitTime 500
0 Move W -SIMPLE
END
T:
ONCE
REDRAW: 0
P: 18 12 18 15
SCRIPT: 4
0 MakeMapObj Creature 10 16 11 0 -DELAY
0 MakeMapObj Creature 10 16 12 0 -DELAY
0 MakeMapObj Creature 10 16 15 0 -DELAY
0 MakeMapObj Creature 10 16 16 0 -DELAY
END
T:
REDRAW: 0
P: 11 18
P: 38 6
P: 34 12
P: 14 38
P: 38 42
P: 37 47
SCRIPT: 3
0 AbilCheck PER 90 1
0 BREAK
1 Message "You notice something odd about the wall here."
END
T:
ONCE
P: 6 12 7 12
SCRIPT: 10
0 CMessage "The pool of water here isn't very deep, but it looks like it continues underwater at a drop-off to the north where it becomes very deep and dark.  Your eye catches a glint of metal from a small, metalic object resting on the bottom.  Do you reach in and take it? "
0 Verify 1
0 BREAK INC
1 Message "You reach down into the dark, cold waters and take the object.  As you pull it up, you find yourself holding a key!  The waters ripple slightly, then begin to grow still again."
0 Pause
0 Message "Suddenly, moments after you disturbed the waters, terrifying monsters burst out from the dark underwater passageway!"
0 GiveItem 155
0 MakeMapObj Creature 102 6 11 0
0 MakeMapObj Creature 102 7 11 0
END
T:
ONCE
REDRAW: 0
P: 21 22
P: 22 23
SCRIPT: 4
0 MakeMapObj Creature 102 21 22 0 -DELAY
0 MakeMapObj Creature 102 22 22 0 -DELAY
0 MakeMapObj Creature 102 21 23 0 -DELAY
0 MakeMapObj Creature 102 22 23 0 -DELAY
END
T:
ONCE
REDRAW: 0
P: 33 37 33 38
SCRIPT: 3
0 MakeMapObj Creature 102 32 37 0 -DELAY
0 MakeMapObj Creature 102 32 38 0 -DELAY
0 MakeMapObj Creature 102 31 37 0 -DELAY
END
T:
ONCE
REDRAW: 0
P: 39 37
P: 39 42
SCRIPT: 8
0 MakeMapObj Creature 77 38 39 0 -DELAY
0 MakeMapObj Creature 77 39 39 0 -DELAY
0 MakeMapObj Creature 77 38 40 0 -DELAY
0 MakeMapObj Creature 77 39 40 0 -DELAY
0 MakeMapObj Creature 77 37 38 0 -DELAY
0 MakeMapObj Creature 77 40 38 0 -DELAY
0 MakeMapObj Creature 77 37 40 0 -DELAY
0 MakeMapObj Creature 77 39 41 0 -DELAY
END
