TILEMASTER2004 DATA V1
LIST: 8
T:
NOINCAP
P: 35 9
P: 35 7
P: 34 8
P: 36 8
SCRIPT: 25
0 CheckMoveAction NONE 1
0 SetBFlag 3 1
0 Message "You notice something odd about the energy field.  Looking more closely, you can just barely make out what looks like a key floating in the center of it.  Further, every few seconds the energy field fluctuates slightly, as if there is a very brief opportunity to pull out the key, but if you mistime it even slightly, you could be hurt VERY badly."
1 CMessage "Try to pull out the key? "
0 Verify 2
0 BREAK
2 Message "You time your moment, reach in and ... you mistime the attempt!"
0 Trap 1d100+50
0 Effect 11
0 AbilCheck AGI 90 3
0 GOTO 7
3 AbilCheck WIS 75 4
0 GOTO 7
4 Message "You are fairly certain you timed everything correctly and have a strange feeling something is wrong.  It was as if the field changed its pattern when you reached in."
0 GOTO 7
5 CheckIncap 6
0 GOTO 1
6 MakeMapObj Creature 74 35 8
0 BREAK
7 CheckFlag 18 1 8
0 GOTO 5
8 Message "You suddenly find yourself thinking about about your experiences in that most foul place in the swamp, where you entered the field of poison.  Looking at the field of energy, you think of the symmetry of energy, poison, fire, and sleep fields.  Something about this particular energy field doesn't seem right, however, as if it is flawed in some way."
0 GOTO 5
END
T:
REMOVE
REDRAW: 0
P: 35 22
SCRIPT: 3
0 CheckFlag 16 1 1
0 BREAK INC
1 Message "For some reason, the wood of this door suddenly reminds you of your experiences in the forest clearing.  Your mind drifts to thoughts of trees, and how they have many branches.  You suddenly wish that you were not here."
END
T:
MOVEONLY
REDRAW: 0
P: 8 0
P: 27 49
SCRIPT: 1
0 Message "It is way too hot and narrow to go any further."
END
T:
MOVEONLY
REDRAW: 0
P: 11 47
SCRIPT: 3
0 CheckCreature !PEACEFUL 1 0
0 CheckFlag 25 1 0
0 Message "A low, inhuman voice calls out loudly from the cave ahead: HU-MON!  DO NOT FIGHT!  I WANT TO TALK!  YOU COME HERE!  AND TURN RIGHT WHEN I TELL YOU; THERE'S A TRAP!"
END
T:
MOVEONLY
REDRAW: 0
P: 9 46
SCRIPT: 3
0 CheckCreature !PEACEFUL 1 0
0 CheckFlag 25 1 0
0 Message "You can now see the orc up ahead.  It is the one in the middle who is talking.  He calls out: NOW YOU GO RIGHT!"
END
T:
NPCTERRAIN: 123
P: 8 46
SCRIPT: 5
0 Message "A snare with spikes shoots up from the ground!"
0 Trap 2d6 R 75
0 CheckCreature !PEACEFUL 1 0
0 CheckFlag 25 1 0
0 Message "The orc looks angry and calls out: YOU ARE STUPID!  YOU SHOULD LISTEN!  BUT I STILL WANT TO TALK!"
END
T:
NPCTERRAIN: BLOCKED
P: 32 14
P: 34 13
P: 34 14 36 14
P: 39 14
P: 35 15 35 17
P: 32 16
P: 38 16 39 16
P: 31 17
P: 35 18 36 18
P: 39 18 39 19
P: 33 19
P: 34 20 36 20
P: 38 20
SCRIPT: 2
0 Message "You feel disoriented for a moment"
0 Teleport 0 0 0 -RANDOM
END
T:
MOVEONLY
REDRAW: 0
P: 35 23
SCRIPT: 1
0 Message "As you stand in front of the door, you notice symbols etched on the stonework above it.  Underneath a larger symbol is a series of smaller symbols.  You also notice that to the sides of the door and just below are each another, single symbol.  The series of small symbols match the pattern of above, below, left, and right as follows: LLLAAAARRBBRRRRAALLAARRAALLL"
END
