TILEMASTER2004 DATA V1
LIST: 2
T: 1
ONCE
REDRAW: 0
P: 5 4 5 6
P: 1 2 9 2
P: 1 8 9 8
SCRIPT: 20
0 MakeMapObj Creature 81 2 2 0 -DELAY
0 MakeMapObj Creature 81 4 2 0 -DELAY
0 MakeMapObj Creature 81 6 2 0 -DELAY
0 MakeMapObj Creature 81 8 2 0 -DELAY
0 MakeMapObj Creature 81 2 8 0 -DELAY
0 MakeMapObj Creature 81 4 8 0 -DELAY
0 MakeMapObj Creature 81 6 8 0 -DELAY
0 MakeMapObj Creature 81 8 8 0 -DELAY
0 MakeMapObj Creature 100 4 4 0 -DELAY
0 MakeMapObj Creature 100 5 6 0 -DELAY
0 MakeMapObj Creature 100 6 4 0 -DELAY
0 MakeMapObj Creature 100 4 5 0 -DELAY
0 MakeMapObj Creature 100 7 5 0 -DELAY
0 MakeMapObj Creature 100 3 6 0 -DELAY
0 MakeMapObj Creature 100 5 5 0 -DELAY
0 MakeMapObj Creature 100 7 4 0 -DELAY
0 Util -SETGROUPRETREAT
0 SetRedraw 1
0 M "Ambush!  Sand flies up into the air as giant scorpions burst out while goblin archers leap out from behind the pillars!"
0 Pause
END
T:
REMOVE
P: 0 5
SCRIPT: 1
0 SetTrigger 1 DONE 1
END
