TILEMASTER2004 DATA V1
SCRIPT: 75
0 Look
0 AddKeyWords bye 2  look 3  name 4  job 5  help 20  change* 20  mind 20
0 CheckCreatureEx 0 !MET 10
0 CheckBFlag 24 5 1 11
0 CheckBFlag 24 6 1 15
0 M "Hello again.  What can I do for you?"
0 CheckBFlag 24 6 0 12
1 DoConvInput "Hmm, not sure about that one ..."
2 M "May the rain fall on your crops"
0 BREAK
3 Look
0 GOTO 1
4 M "Tragandyr"
0 GOTO 1
5 M "I am a farmer.  I also speak for our little community when that comes up."
0 GOTO 1
10 M "Hello, stranger.  [He looks you up and down.]  Did Friel send you to help us? "
0 Verify 20
0 GOTO 20
11 M "So, what's the word?"
0 CheckBFlag 23 3 1 30
0 M "[You fill him in and he nods.]  Ok ... well keep me posted.  And let me know if you need me to remind you how you can help us."
0 AddKeyWords remind 20
0 GOTO 1
12 M "Oh, and by the way, we could still use some help if you have changed your mind."
0 GOTO 1
15 CM "Hello, " -PCNAME "!  What can I do for you, friend?" -NL
0 GOTO 1
20 CheckBFlag 24 6 1 25
0 M "Well, we sure could use some help with so many more monsters and no-goods these days.  And there's not enough of us to leave the village unguarded.  While we can generally take care of ourselves, we're farmers, not trained warriors.  A few villages like our's have been small enough to go mostly unnoticed, only get attacked by a monster or two every great once in a while.  And I think it helps that we're a bit hidden here on the edge of this little patch of forest.  Plus, we have been lucky so far.  But our luck may not hold out much longer because it turns out that there's a lot of monsters coming from somewhere just northeast of here.  And these monsters are much more bold, more ... organized; we're pretty sure they must have a leader.  And I know that may sound kinda familiar, you know, with what people are saying in general about the increase in monsters all across the land, but in this case I mean this local band of them nearby."
0 Pause
0 M "Anyway, I hate to say it, but it's only a matter of time before they get to us, so we need someone to take out that leader before that happens.  Hopefully doing that will make them disorganized enough that we can go back to taking care of ourselves again without help."
0 Pause
0 M "Oh, and by the way, we don't have a lot to reward you with, but we're fair folk and we'll make sure we come up with something to give you a proper thanks.  And feel free to keep whatever loot you find, of course."
0 Pause
0 CheckBFlag 24 5 1 22
0 CM "Will you help us? "
0 Verify 21
0 M "Fair enough.  Just let me know if you change your mind and want to help, after all."
0 GOTO 1
21 CM "[He nods at you.]  Much appreciated.  "
22 M "So again, they seem to be coming from somewhere not too far away from here to the northeast.  There's a big forest right there along the river and the mountains and we figure that's probably where they're at.  Also, we've been talking it over, and we figure it's probably the biggest, meanest of the bunch to go after.  That's because the way it works with monsters, it's usually the strongest that rules over the rest."
0 Pause
0 M "By the way, if it were me I don't think I'd want to run right into the middle of them looking for that leader but kind of chip away at them until you can dig the thing out.  But you probably know all that already.  Anyway, keep me posted.  And may the gods favor us all."
0 SetBFlag 24 5 1
0 GOTO 1
25 M "We're very grateful for what you did for us."
0 GOTO 1
30 M "[You let him know that you have killed what you think was the leader.]  Yeah, it sounds to me like that was probably the one, gods be willing.  You've done a great thing for us, and we owe you."
0 Pause
0 M "Like I said, we are a fair folk and want to give you a proper thanks.  What we've come up with is the old cottage to the southwest back in the trees.  We'd already been working on fixing it up good, so we decided to give it to you and finished it while you were away.  So it's all your's.  And don't you be one of those to argue, either; wouldn't sit right with us if we didn't give you something.  If nothing else, it will give you a place to rest anytime you are in the area and store some of your stuff.  Although I would suggest you lock up, don't worry otherwise; we'll keep an eye on it for you."
0 Pause
0 SetBFlag 24 5 0
0 SetBFlag 24 6 1
31 DBG "DBG: Giving reward"
0 M "[He hands you a key]"
0 GiveItem 209
0 MakeMapObj Item 66 10 42 -REF 216
0 MakeMapObj Item 148 6 43
0 Give XP 2500 -SHOW
0 GOTO 1
