TILEMASTER2004 DATA V1
LIST: 2
T: 1
ONCE
REDRAW: 0
P: 5 3 5 7
SCRIPT: 20
0 MakeMapObj Creature 14 1 2 0 -DELAY
0 MakeMapObj Creature 14 5 2 0 -DELAY
0 MakeMapObj Creature 14 9 2 0 -DELAY
0 MakeMapObj Creature 14 1 8 0 -DELAY
0 MakeMapObj Creature 14 5 8 0 -DELAY
0 MakeMapObj Creature 14 9 8 0 -DELAY
0 MakeMapObj Creature 14 3 5 0 -DELAY
0 MakeMapObj Creature 14 8 7 0 -DELAY
0 MakeMapObj Creature 14 3 7 0 -DELAY
0 MakeMapObj Creature 14 9 3 0 -DELAY
0 MakeMapObj Creature 14 5 4 0 -DELAY
0 MakeMapObj Creature 14 1 6 0 -DELAY
0 Util -SETGROUPRETREAT
0 SetRedraw 1
0 M "Ambush!"
0 Pause
END
T:
REMOVE
P: 0 5
SCRIPT: 1
0 SetTrigger 1 DONE 1
END
