# User scenario settings

# Notes for players:
# - These are settings that may be adjusted by the player, in other words, these settings are intended to be adjusted to your liking
# - These settings are entirely OPTIONAL; you are NOT required to change any of these settings
# - If this file is named with a  "-new" and you already have the file without the "-new" in your install, you may optionally incorporate any changes from this file into it or even copy this over the original file entirely if you wish, but you are NOT required to do so; any changes / new settings here are entirely OPTIONAL
# - Be sure and use a real text editor that saves as standard ascii text; saving this with another program that does NOT save as standard ascii text will corrupt it.  For example, the Notepad program built into the Windows OS is one such program that allows doing so.
# - A pound sign character ('#') before any line makes it a comment and thus removing it enables the setting and adding it disables the setting

# Message
# - Uncomment this to show a message when loading that allows verifying that the file is being loaded
#M: "Loading user settings file"

# Save
# - If this is set to 0 it will cause saves to no longer save as combined files (.cf) but rather use the old method of a directory of files.  This is unlikely to be useful except if something goes wrong with the combined files mechanism since it is far more complex.  That said, as of this note that mechanism has been very stable for quite a long time and through a huge amount of testing.
#CFSAVE: 0

# View map
# - This will cause view maps to be animated.  While this may be interesting, it seemed distracting during playtesting and therefore is not the default.
#VMANIMATE: 1

# Interface
# - If TEXTPAUSE is set to 0 then text pause will be off by default
# - VERBOSITY sets the default level as per the in-game menu option (the value of 3 used here is only one of the possibilities and can be changed)
#TEXTPAUSE: 0
#VERBOSITY: 3

# Cheat
# - If you active this setting, you will gain access to a large number of special options that are primarily intended for development/testing purposes.  However, if you are simply playing the game, be aware that being able to cheat will make the game a lot less enjoyable.  This scenario has been tested all the way through multiple times and there is no need to cheat in order to win.  The reason for exposing this option is primarily for those who wish to develop their own scenarios.  Refer to the manual for more information.
#CHEAT: 1

# Cheat: Allow character creation party
# - While this is not necessarily a cheat setting in other scenarios, it is for this scenario; the scenario is balanced for a singular initial character plus specific party members that join during the game at particular times.  Using this will make the scenario too easy.
# - This value may be set up to the max chars allowed in the scenario
#PARTYCC: 2
